Monday, May 14, 2012
Converting Stuff to Python
We now have a grid and a path finding algorithm working. We have also have an initial grid in Python that we will work off of. For the next couple days, we are going to try to port everything over to Python, using the same kind of logic and PyGame. We are also rethinking our end game goals and in game mechanics, but they should fall more or less into place once we get the grid and moving player working in PyGame.
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